Three Fields Entertainment — a U.K.-based indie studio founded by the core creative team behind the Burnout series — just announced Danger Zone.
Burnout‘s signature feature is a puzzle mode, of sorts, in which players work with fixed traffic patterns as they try to engineer the largest crash they can. Danger Zone, according to the announcement, is “a new 3D vehicular destruction game where players crash for cash by creating the biggest car crash possible.”
Let’s all take a moment to give thanks that game mechanics can’t be trademarked.
Three Fields fully owns the Burnout connection in Danger Zone‘s announcement, comparing it specifically to Burnout 3: Takedown‘s Crash Mode. The new game will launch with 20 scenarios, each challenging players to find just the right angle for causing maximum destruction.
The announcement actually gives a good sense of how the puzzles work, generally. If you remember Crash Mode, this should all sound familiar.
Each puzzle starts with you driving a particular vehicle into a traffic junction. Your initial crash — “First Impact” — is supposed to set off a chain reaction. Hit enough vehicles and you earn a “SmashBreaker,” which turns your car into a bomb that you can trigger with a button press.
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